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Jan 15, 2025
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CS 535 - Introduction to Computer GraphicsUnits: 3 Introduces basic theory and programming in computer graphics. Includes graphics pipeline, rasterization, windowing and clipping, OpenGL programming, theory of domain transformations, mathematics of three-dimensional graphics involving rotation, scaling, translation and perspective projection, curve and surface modeling, lighting and shading, texture mapping, visibility algorithms, shading languages, and ray-tracing. May not be taken for credit by students who have received credit for CS 435 . Enrollment Requirements: Enrollment Requirement: MATH 264 or MATH 374 .
Prerequisite(s): For undergraduates and enrollment requirement For graduate students: CS 311 .
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