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Dec 27, 2024
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CS 535 - Introduction to Computer GraphicsUnits: 3 Introduces basic theory and programming in computer graphics. Includes graphics pipeline, rasterization, windowing and clipping, OpenGL programming, theory of domain transformations, mathematics of three-dimensional graphics involving rotation, scaling, translation and perspective projection, curve and surface modeling, lighting and shading, texture mapping, visibility algorithms, shading languages, and ray-tracing. Prerequisite(s): CS 311 and either MATH 264 or MATH 374 with a minimum grade of C (2.0).
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