Aug 14, 2022  
2021-2022 Catalog 
    
2021-2022 Catalog [ARCHIVED CATALOG]

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CS 535 - Introduction to Computer Graphics

Units: 3
Introduces basic theory and programming in computer graphics. Includes graphics pipeline, rasterization, windowing and clipping, OpenGL programming, theory of domain transformations, mathematics of three-dimensional graphics involving rotation, scaling, translation and perspective projection, curve and surface modeling, lighting and shading, texture mapping, visibility algorithms, shading languages, and ray-tracing. 

Prerequisite(s): CS 311  and either MATH 264  or MATH 374  with a minimum grade of C (2.0). 



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