Oct 22, 2019  
2018-19 CATALOG 
    
2018-19 CATALOG [ARCHIVED CATALOG]

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CS 572 - Artificial Intelligence and Games

Units: 3
A comprehensive study of artificial intelligence techniques and their application to computer games. Analysis of the algorithms that work on a character-by-character basis. Analysis and study of an artificial intelligence-based game model split into three components: strategy, decision-making, and movement. Additionally, this course will provide the background for students interested in graphics applied to computer games development.

Prerequisite(s): For undergraduates and enrollment requirement For graduate students: CS 351 .



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